Tag Archives: Maya

Self Critique (Intermediate 3D Animation

What can be said about ones self that reflects their work? Realistically speaking, nothing should be said since the work is what needs to do all the talking. But in the end, only words can describe the person who has … Continue reading

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Lifting (Intermediate 3D Animation)

For my animation, I wanted to have a guy lift a box with his legs. Eventually it would shift into him lifting something that would eventually crush him. For that reason I decided to give the surroundings a steel look … Continue reading

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Pacing (Intermediate 3D Animation)

So this is a project that I have gone through many alterations on. It honestly had so many setbacks to the point where I had to start all over again more times than I care to count. But in the … Continue reading

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Render of My 3D Model

This was an interesting piece to work on with many different aspects improving as the design went on. I will save the sentimental speech about how this design is supposed to mean a lot to me because I’m pretty sure … Continue reading

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3D Model In it’s full form

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3D model progress check torso and legs.

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Maya Character Head.

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